[time-nuts] PN sequence generation using GPS
Bob Camp
lists at rtty.us
Wed Feb 23 12:48:55 UTC 2011
Hi
Hop rates below 1,000 per second are far more common in simple systems than anything faster than that. At VHF, you are looking at a everybody being within one hop of each other. That makes the idea of a GPS based code start fairly reasonable.
Bob
On Feb 23, 2011, at 5:03 AM, Hal Murray wrote:
>
> albertson.chris at gmail.com said:
>> I think GPS can help by using it to control the transmitter and to set the
>> receiver frequencies but the "phase" of the frequency hop clock is
>> determined by the time of flight of the signal, something a receiver can't
>> know in advance
>
> Right. But how big is the search space?
>
> I think that depends on how fast you are hopping and the max distance you
> consider reasonable.
>
> A mile is 5000 ns or 5 microsecond. If you hop every ms there are 200 miles
> per slot. If you hop every 100 ms there are 20,000 miles per slot.
>
> If I pick a max distance of 1000 miles, that's 5 ms.
>
> If you are off by half a slot, that will be 3dB down in the digital world.
> It would probably be pretty ugly in the audio world, but it would be easy to
> tune with a knob.
>
>
> Actually, you can know the distance in advance for some games. Suppose I'm
> going for the low power record from point X to point Y that are line of
> sight. ...
>
>
> --
> These are my opinions, not necessarily my employer's. I hate spam.
>
>
>
>
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